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1. Confessor - in Science and Industry [original thread]
Confessor is invented from a Small Hull Section relic. Intact has best odds of success, Malfunctioning lower chance and Wrecked smallest chance of successful invention. Currently VERY expensive on Jita market.
- by Tij Lamor - at 2014.12.10 11:43:07
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2. Salvager- a new career path with skills and supporting equipment - in Player Features and Ideas Discussion [original thread]
I would like to see wrecks turn blue after an hour but agree that we shouldn't significantly increase supply of salvage without providing more ways for that salvage to be used to proportionately increase demand. Maybe salvage could be included as ...
- by Tij Lamor - at 2014.11.07 13:20:40
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3. Tech I variants outclassing Tech 2 Variants - in Player Features and Ideas Discussion [original thread]
It's frustrating that loot competes with player industry. I believe that named modules should be created by adding optional components to the normal T1 build process and those components could drop as loot or salvage. Anything that is better than ...
- by Tij Lamor - at 2014.11.06 12:28:47
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4. Nestor evolution - in Player Features and Ideas Discussion [original thread]
The price remains a serious impediment since the ship is likely to be a primary target in any combat support role. With mass already reduce to battle cruiser level and warfare links, why not simply call it a battle cruiser (or pocket battleship) a...
- by Tij Lamor - at 2014.11.04 12:07:01
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5. BAN ISBOXER ALREADY CCP - in Player Features and Ideas Discussion [original thread]
I believe the line should be drawn at the point where a single command can be sent to multiple instances of the client simultaneously. The practical limit for multi-boxing where each instance is controlled separately is probably 3 and even that is...
- by Tij Lamor - at 2014.10.23 15:33:30
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6. using minerals at market cost to build things - in Science and Industry [original thread]
If you enjoy shooting more than mining, salvage your missions and manufacture rigs. T1 rigs can be profitable because they can only be used once - they are destroyed if removed or if the ship dies. Your personal salvage won't be able to supply you...
- by Tij Lamor - at 2014.10.23 14:58:32
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7. Nestor - worthwhile starship? - in Ships and Modules [original thread]
The mass decrease seems to be pointing to a role as fleet support for C1 wormhole use and that might be viable if the price comes down. If Nestor was the same price as a Rattlesnake I think there would be a lot more interest. To excel in that role...
- by Tij Lamor - at 2014.10.22 11:01:24
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8. How profitable is it to research blueprints? - in Market Discussions [original thread]
Also bear in mind that researching blueprints used to be a lot more difficult because of limited ME & PE slots. Now there are unlimited slots making it easy for people to research their own blueprints. Once the new rules are reflected in the m...
- by Tij Lamor - at 2014.10.21 18:58:08
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9. Nereus Pricing - in Market Discussions [original thread]
A Nereus blueprint copy is required to invent the Viator Blockade Runner and a Nereus is required to manufacture. You may get more value out of that blueprint by manufacturing the Viator.
- by Tij Lamor - at 2014.10.21 18:51:03
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10. Things you'd like to see changed in mining. - in Science and Industry [original thread]
I really like the idea of prospecting - particularly more valuable ores and ices. A mobile depot would allow a barge/exhumer to fit for prospecting and then refit for ore/ice depending on what they found. Discoveries should be similar to current ...
- by Tij Lamor - at 2014.10.21 15:39:35
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11. Bumping mechanics revision - in Player Features and Ideas Discussion [original thread]
Commercial aircraft already have a collision avoidance system - TCAS. In an Eve context the autopilot should attempt to avoid collisions, it won't always be successful - such as a crowded dock like Jita - but the only way to insure a hit should be...
- by Tij Lamor - at 2014.10.16 12:01:00
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12. Starting with trading - in Market Discussions [original thread]
Try using the Eve Central Trade Tool https://eve-central.com/tradetool/ Restrict the results to your current region so you can confirm the trades using the in game market tool. Eve Central is sometimes several hours out of date so inter region ...
- by Tij Lamor - at 2014.10.09 10:54:27
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13. Starting with trading - in Market Discussions [original thread]
Try using the Eve Central Trade Tool https://eve-central.com/tradetool/ Restrict the results to your current region so you can confirm the trades using the in game market tool. Eve Central is sometimes several hours out of date so inter region ...
- by Tij Lamor - at 2014.10.09 10:54:00
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14. Module rebalance and invention concept for oceanus - in Player Features and Ideas Discussion [original thread]
Anything that gets CCP away from competing with player industry. Having "named" modules as a partial success outcome of the invention process is definitely worth considering. We'll need to come up with something to replace the loot but fewer, mo...
- by Tij Lamor - at 2014.09.26 12:56:00
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15. Meta level invention, let's revisit - in Player Features and Ideas Discussion [original thread]
The fact that CCP compete with player industry through loot drops that are better and often less expensive than the Tech 1 stuff players can manufacture is bothersome. I would like to see loot confined to components that players can include as opt...
- by Tij Lamor - at 2014.09.16 11:30:00
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16. An old lost exodus feature.. comet mining - in Player Features and Ideas Discussion [original thread]
Will add my voice in support of this idea. A scannable resource that can be discovered in all security zones might help break the cartel that currently controls moon mining. Seems a perfect fit for the Prospect. Not too worried whether comets are ...
- by Tij Lamor - at 2014.08.27 13:50:00
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17. High end mineral crisis - in Science and Industry [original thread]
If you believe the market is mispricing these minerals - look at it as a buying opportunity! Over time the forces of supply and demand will normalize prices. If CCP wants to speed up the process they can reduce the number of asteroids or the amoun...
- by Tij Lamor - at 2014.08.27 10:37:00
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18. Raw Ore vs. Reprocessed Minerals Value - in Science and Industry [original thread]
A lot depends whether you are playing a game or running a business. I enjoy participating in all aspects of the industrial process - mining, refining, PI, research, invention, manufacturing, hauling and marketing.. I could make more ISK by special...
- by Tij Lamor - at 2014.08.22 10:59:00
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19. What would be the best way to help new subscribers? - in Player Features and Ideas Discussion [original thread]
The best way to help new players is to encourage them to join a player corporation where they can get advice and support from more experienced players. CCP knows this and published the tremendous disparity in retention rates between those who join...
- by Tij Lamor - at 2014.08.14 11:25:00
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20. Sticky:[Hyperion] Nestor Tweaks - in Player Features and Ideas Discussion [original thread]
I've been intrigued by the Nestor since I started playing Eve - the flexibility to adapt to different roles appeals to me. I've created generalist characters that dabble in many areas of the New Eden sandbox, why not a generalist ship? One proble...
- by Tij Lamor - at 2014.08.13 12:16:00
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